#158: The Geezer's Tale Part 64

This Comic's Cast:

There's a whole other portion of this quest that we're just breezing past. You're supposed to go and deal with a fairy, and then get some oxale so you can breath underwater (however that works). It's a whole big thing.

I'm much more direct in my thinking. We've got some magic users, and we know the next bad guy is somewhere in the water. Let's just figure he's probably not close to the other two bad guys we've already fought so far, so that pretty much reduces the amount of the globe we have to search. Let's do a quick scan of the underwater coasts and see what we find.

Maybe it's not the best RPG solution, but it's the one that makes sense.
 
    

When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.